Part of my role at Dramaton was to create UI Assets for the game
and implement them in Unity.
Daily Reward is a feature in Super Slime Simulator which I pitched, designed, and implemented in Unity.
For each day the user would return to the game,
they would get an increasing amount of coins.
The design of the buttons in the "Fun" area was outdated. I was called to suggest a better design.
My idea was to create clean lines together with using pictures, so it would be more pleasant looking
(which was helpful in this case).
For the "Shop" area, the idea was similar;
Creating a more appealing design and adjusting it for the pop-up shop as well. More importantly, this design offers a nicer way to add more purchase options in the future.
User Acquisition Video Ads
As part of my role as a motion designer at Dramaton, I created the following video ads, which are being published via ad networks, Youtube and social media.